the foundry speaks, and we listen

The Foundry gave some more details about the new versions of Nuke coming up, v5.2 and of course v6. What I’m personally the most excited about are the changes coming to paint and roto. For years the biggest thing Nuke was lacking was a reliable and easy to use paint node. Now it looks like we’ll have it towards the end of the year!

There’s also going to be a brand spanking new 3D Tracker. Which will allow us Nuker’s out there to actually matchmove shots! Something that the Nuke community has been wanting for a while. Now I’m sure it won’t be replacing tried and true applications like Boujou, Syntheyes, or PFTrack anytime soon. But the fact the Foundry is continuing to live up to it’s promise to carry on Digital Domain’s original mission to build a Compositor that’s made by artists FOR artists. Well that just makes me love Nuke and The Foundry all the more.

Can’t wait to get my hands on the beta!

LINK: The Foundry announces Nuke 5.2 and 6/6x

Nuke 6.0’s direction has been led by artist feedback and incorporates a completely new shape rotoscope and paint toolset based on a rewritten core curve library and new RotoPaint node. This release introduces a flexible, non-destructive, layer based paint hierarchy integrated with Nuke’s animation and tracking capabilities and supporting per-object attributes such as blending modes and motion blur.

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