Archive for ‘Software’
ProFORMA
Check out this amazing piece of software coming out of Cambridge, that turns your little old web cam into a surprisingly accurate 3D scanner. It’s called ProFORMA for short, or Probabilistic Feature-based On-line Rapid Model Acquisition for long, and it works by generating a point cloud through a Delaunay tetrahedralization process. Which means it uses 2D XY [...]
foundry buys spi’s katana
This is wonderful news for fellow Compositors out there. The Foundry has officially acquired Sony Pictures Imageworks’ in-house lighting/compositing system, Katana! Why is this so big? Well not only will Nuke in the very near future feature a complete 3D lighting package, completely bypassing traditional pipelines of 3D software lighting and giving control straight over [...]
auto-photoshop
This video was shown at Siggraph Asia 2009 and frankly…blew my mind. The program is called Sketch2Photo, and the name pretty much says exactly what it’s designed to do. The gist is you draw a sketch on a computer connected to the net, label those line drawings (i.e. a person=person), and then the program goes [...]
Nuke 5.2v1
Alright everyone, get an email ready for your IT department because Nuke 5.2v1 has been released! New features include… Metadata – “No idea what to use this for, but I’m sure something cool” Precomp Node DiskCache Node Tile Node – “CamQuake is itching for an update now!” Monitor Output Dockable Progress Panels Input Processes and [...]
RIP Toxik (2005-2009)
hi spore, I’m maya
‘Spore’ Art Directory Ocean Quigley (awesome name btw) made some waves on his blog when we announced that with the newly released patch 5 for the game, players and 3d artists can actually export out the creature they create in game directly into Maya. This isn’t just a simple .obj either, because the exporter will [...]
weta gets nuke
The Nuke worldwide take over has just added one more major studio to it’s bed post. Welcome WETA! Things are starting to get pretty exciting. And I think it’s safe to say that this is a major sign that Shake’s days at VFX studios is numbered. LINK: Weta Digital Purchases Site License Of Nuke Since [...]
goodbye sabre, hello nuke
Some really great news has just come off the wire for all us Nuke Compositors out there! FXGuide is reporting that ILM has purchased a bunch of Nuke licenses. Raising the question, “Is ILM shelving their proprietary compositing system Saber?” Well I’m sure they wouldn’t completely throw out their old pipeline, because the cost to [...]
foundry freedom
Today brings some good news for not only The Foundry but also Nuke artists out there in general. Read the full article over at FXGuide, but the nickel version is that The Foundry has successively negotiated a management buyout from Windcrest Holdings and are independent once again! LINK: The Foundry Announces Management Buyout Since NAB, [...]
avatar e3
The flood of news is starting to pour in from E3. And so far, one of the show stoppers was of course, James Cameron’s video game adaptation of ‘Avatar’. The promises are great, and honestly I’m more than a little bit skeptical. But will this decade long experiment work? Or will it fall short like [...]






















