Archive for ‘Lab’
BleachBypass
HighPass
CreateDirectory
It’s a well known fact among the community that Nuke’s file browser a little less than clever. If you create a Write node and your file path is calling a folder that doesn’t exist, your script will just error out and nothing will be rendered. Leaving you with the task of then going in and [...]
AutoArrange
writeRead
When you use writeRead you will generate a new Read node with the frame sequence that the selected Write node was rendering. Simple idea yes, but this has many uses for a studio Compositor. Whether it’s simply to just review the newly rendered sequence, or even precomp’ing elements to pipe back into your comp. This [...]
reloadALLreads
reloadALLreads is another addition to the Utility series of python scripts that does exactly what the name implies. Use this script to make sure that before you render, all your Reads have the most up to date renders. And avoid those nasty Nuke error message! No selection required. Just go to the newly created Lab [...]
missingFrames
This python script is a solution to a problem that always seems to just jump up and bite you come render time. Let me paint a picture for you. You go to render your sweet looking shot, only to find that a good number of 3D frames never got rendered! Well now you’d have to [...]
nodecount
CamQuake!
A good camera shake tool is something every CG artist should have in their tool box. Whether it’s for a shot with an explosion, a car zooming by the camera, or even natural disasters like tornadoes or earthquakes. Camera shake can give you a lot bang for your buck, and be just the thing to [...]




















